using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using Core.Utilities; using System; /** * 无尽模式查看已经获得道具 * @Author: chenxin * @Date: 2020-10-19 16:53:29 */ namespace KTGMGemClient { public class EndlessViewObtainedProps : Singleton { /// /// 奖励信息界面 /// public GameObject RewardInfoUI; /// /// 奖励信息界面是否正在展示 /// private bool isShow; // Start is called before the first frame update private void Start() { } private void OnEnable() { RewardInfoUI.SetActive(false); isShow = false; } // Update is called once per frame private void Update() { } public void OnClick() { isShow = !isShow; RewardInfoUI.SetActive(isShow); } } }