using System.Collections.Generic; using System.Collections; using UnityEngine.UI; using UnityEngine; using EnhancedUI; using EnhancedUI.EnhancedScroller; using TMPro; using UnityEngine.SceneManagement; using KTGMGemClient; using DG.Tweening; using System; using System.Linq; public class FinalPanel : MonoBehaviour, IEnhancedScrollerDelegate { //无限滚动相关 private EnhancedScroller scroller; private SmallList _data; public EnhancedScrollerCellView cellViewPrefab; private string endlessGameScene = "Endless2D"; private string loadingScene = "LoadingScene"; // Start is called before the first frame update void Start() { closeBtn = transform.Find("BackGround").GetComponent