/**
* 12.增加水精灵冰冻小怪的概率
* @Author: chenxin
* @Date: 2020-12-05 16:26:20
*/
namespace KTGMGemClient
{
public class FrostProbabilityAdd : EndlessBuff
{
///
/// 获得冰冻概率
///
/// 精灵id
///
public float GetFrostProbaility(int elfId)
{
float ret = 0f;
for (int i = 0; i < BuffList.Count; ++i)
{
if (!IsEffective(BuffList[i], elfId)) continue;
ret += BuffList[i].Config.buff_effect[1] / 1000f;
}
return ret;
}
}
}