/**
* 14.增加水精灵冰冻时间
* @Author: chenxin
* @Date: 2020-12-05 16:27:29
*/
namespace KTGMGemClient
{
public class FrostTimeAdd : EndlessBuff
{
///
/// 默认冰冻时间
///
public static readonly float DefaultFrostTime = 2f;
///
/// 获得冰冻时间
///
///
///
public float GetFrostTime(int elfId)
{
float ret = 0f;
for (int i = 0; i < BuffList.Count; ++i)
{
if (!IsEffective(BuffList[i], elfId)) continue;
ret += BuffList[i].Config.buff_effect[1];
}
return ret + DefaultFrostTime;
}
}
}