/** * 12.增加水精灵冰冻小怪的概率 * @Author: chenxin * @Date: 2020-12-05 16:26:20 */ namespace KTGMGemClient { public class FrostProbabilityAdd : EndlessBuff { /// /// 获得冰冻概率 /// /// 精灵id /// public float GetFrostProbaility(int elfId) { float ret = 0f; for (int i = 0; i < BuffList.Count; ++i) { if (!IsEffective(BuffList[i], elfId)) continue; ret += BuffList[i].Config.buff_effect[1] / 1000f; } return ret; } } }