using System.Collections.Generic;
using UnityEngine.UI;
using UnityEngine;
using TowerDefense.Level;
/**
* 无尽模式buff预览
* @Author: chenxin
* @Date: 2020-11-12 10:01:36
*/
namespace KTGMGemClient
{
public class EndlessBuffPreview : MonoBehaviour
{
///
/// buff预览界面
///
public GameObject Panel;
public GameObject Content;
///
/// buff预览界面返回按钮
///
public Button BackBtn;
///
/// 未获得buff提示文字
///
public Text NoBuffText;
private float preTimeScale;
// Start is called before the first frame update
private void Start()
{
GetComponent