using System.Collections.Generic; using UnityEngine.UI; using UnityEngine; using TowerDefense.Level; /** * 无尽模式buff预览 * @Author: chenxin * @Date: 2020-11-12 10:01:36 */ namespace KTGMGemClient { public class EndlessBuffPreview : MonoBehaviour { /// /// buff预览界面 /// public GameObject Panel; public GameObject Content; /// /// buff预览界面返回按钮 /// public Button BackBtn; /// /// 未获得buff提示文字 /// public Text NoBuffText; private float preTimeScale; // Start is called before the first frame update private void Start() { GetComponent