/** * 13.增加水精灵冰冻伤害 * @Author: chenxin * @Date: 2020-12-05 16:26:52 */ namespace KTGMGemClient { public class FrostDamageAdd : EndlessBuff { /// /// 获得冰冻伤害增加(千分比) /// /// /// public float GetFrostDamageAdd(int elfId) { float ret = 0f; for (int i = 0; i < BuffList.Count; ++i) { if (!IsEffective(BuffList[i], elfId)) continue; ret += BuffList[i].Config.buff_effect[1] / 1000f; } return ret; } } }