using UnityEngine; using System; /** * 无尽模式分数数据 * @Author: chenxin * @Date: 2020-11-10 13:55:10 */ namespace KTGMGemClient { public class EndlessScoreData { private static int preScore; /// /// 上一次的分数 /// public static int PreScore { get { return preScore; } } private static int currentScore; /// /// 当前获得分数 /// public static int CurrentSocre { get { return currentScore; } set { if (value > 9999999) value = 9999999; else if (value < 0) value = 0; preScore = currentScore; currentScore = value; formatScore = currentScore.ToString().PadLeft(7, '0'); } } private static string formatScore = "0000000"; /// /// 格式化的分数显示,7位数显示 /// public static string FormatScore { get { return formatScore; } } } }