using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using System; /// /// 新手引导UI脚本 /// public class GuidePanel : MonoBehaviour { GameObject tipsUI;//显示文字的UI CharForeach charForeach;//动态显示文字 GuideCtrl m_Ctrl;//控制类 /// /// 遮罩对象 /// private RectGuidance maskObj; private RectTransform image_Rim_Rect;//边框 private RectTransform image_Tip_Rect;//可以移动的提示框 private Text text_Tip;//可以移动的提示框文字 private Image image_SkillRim;//技能释放区域 Vector2 rimOffset = new Vector2(30, 30);//边框要比按钮大一些 // Start is called before the first frame update void Awake() { tipsUI = transform.Find("Tips").gameObject; charForeach = tipsUI.GetComponent(); m_Ctrl = transform.GetComponent(); transform.Find("Button").GetComponent