using System.Collections; using System.Collections.Generic; using UnityEngine; namespace MoreMountains.NiceVibrations { /// /// The list of the all the haptic presets that come bundled with Nice Vibrations /// public enum HapticTypes { Selection, Success, Warning, Failure, LightImpact, MediumImpact, HeavyImpact, RigidImpact, SoftImpact, None } }